# FA_Control naming file -- Dragonfist on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 011 of SD image v098 ('SternFA SD - latest List.xlsx': Dragonfist / Stern MPU-200) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Dragonfist # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Dragonfist [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Left Thumper Bumper 2=Right Thumper Bumper 3=Left Slingshot 4=Right Slingshot 6=Knocker 8=Outhole Reflex 9=Left Drop Target Bank Reset 10=Middle Drop Target Bank Reset 11=Right Drop Target Bank Reset 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Coin Chute I (Left) 1=Coin Chute II (Center) 2=Coin Chute III (Right) 4=Spinner 5=Credit Button 6=Tilt 7=Outhole Reflex 8=Left Thumper Bumper 9=Right Thumper Bumper 10=Left Slingshot 11=Right Slingshot 12=Left Drop Target (Left) 13=Left Drop Target (Middle) 14=Left Drop Target (Right) 15=Left Rollover Button 16=Stand-Up Target (Near Bumper) 17=Stand-Up Target (Lower Left) 18=Right Drop Target (Left) 19=Right Drop Target (Middle) 20=Right Drop Target (Right) 21=Middle Drop Target (Left) 22=Middle Drop Target (Middle) 23=Middle Drop Target (Right) 24=Left 10 Point Bumper 25=Stand-Up Target (Lower Right) 26=Stand-Up Target (Below Right Bumper) 27=Stand-Up Target (Below Right Bumper) 28=Stand-Up Target (Above Right Bumper) 29=Stand-Up Target (Above Right Bumper) 30=Stand-Up Target (Above Left Bumper) 31=Stand-Up Target (Near Bumper) 32=Outhole 34=Right Outlane 35=Left Outlane 36=Right Return Lane 37=Left Return Lane 38=Lower Right 10 Point Bumper 39=Upper Right 10 Point Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Bonus 1,000 1=Bonus 5,000 2=Bonus 9,000 3=Bonus 40K 4=Bonus 80K 5=Stand-Up Target #2 6=Left X Right 7=Left Extra Ball Middle 8=Left Lane Rollover #2 9=Left Lane Rollover #6 10=Shoot Again (Playfield / Backglass) 11=Multiplier 5X 12=High Score to Date 13=Stand-Up Target #6 14=Special #3 (Right) 15=Bonus 2,000 16=Bonus 6,000 17=Bonus 10K 18=Bonus 50K 19=Bonus 90K 20=Stand-Up Target #3 21=Left X Middle 22=Left Extra Ball Left 23=Left Lane Rollover #3 24=Left Lane Rollover #7 25=Multiplier 2X 26=Multiplier 6X 28=Stand-Up Target #7 29=Special #2 (Middle) 30=Bonus 3,000 31=Bonus 7,000 32=Bonus 20K 33=Bonus 60K 34=Bonus 100K 35=Stand-Up Target #4 36=Left X Left 38=Left Lane Rollover #4 39=Left Lane Rollover #8 40=Multiplier 3X 41=Multiplier 7X 42=Game Over 43=Stand-Up Target #8 44=Special #1 (Left) 45=Bonus 4,000 46=Bonus 8,000 47=Bonus 30K 48=Bonus 70K 49=Stand-Up Target #1 50=Stand-Up Target #5 51=Left Extra Ball Right 52=Left Lane Rollover #1 53=Left Lane Rollover #5 54=Left Lane Rollover #9 55=Multiplier 4X 56=High Spin to Date 57=Tilt 58=Stand-Up Target #9 59=Match [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4