# FA_Control naming file -- Cheetah (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 024 of SD image v098 ('SternFA SD - latest List.xlsx': Cheetah / Stern MPU-200 Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Cheetah # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Cheetah (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Left Slingshot 2=Upper Right Slingshot 3=Top Thumper Bumper 4=Lower Thumper Bumper 5=Middle Thumper Bumper 6=Knocker 7=Top 3-Bank Drop Target Reset 8=Right 3-Bank Drop Target Reset 9=Trip Drop Target #1 (5-Bank) 10=Trip Drop Target #2 (5-Bank) 11=Trip Drop Target #3 (5-Bank) 12=Trip Drop Target #4 (5-Bank) 13=Lower Right Slingshot 14=5-Bank Drop Target Reset 15=Outhole 16=Arch 3-Bank Drop Target Reset 17=Coin Lockout 18=Flipper enabling relay 19=Ball Kicker [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Coin Chute I (Center) 1=Coin Chute II (Left) 2=Coin Chute III (Right) 3=Spin Target (Left) 4=Spin Target (Right) 5=Credit Button 6=Tilt 7=Slam (3) 8=Extra Ball Spin Target 9=Stand-Up Target 10=Lower Right Slingshot 11=Top Thumper 12=Lower Thumper 13=Middle Thumper 14=Upper Right Slingshot 15=Left Slingshot 16=Arch 3-Bank Drop Target #1 (Left) 17=Arch 3-Bank Drop Target #2 (Center) 18=Arch 3-Bank Drop Target #3 (Right) 19=Left 5-Bank Drop Target #5 (Top) 20=Left 5-Bank Drop Target #4 21=Left 5-Bank Drop Target #3 22=Left 5-Bank Drop Target #2 23=Left 5-Bank Drop Target #1 (Bottom) 24=Top 3-Bank Drop Target #1 (Left) 25=Top 3-Bank Drop Target #1 (Center) 26=Top 3-Bank Drop Target #1 (Right) 27=Right 3-Bank Drop Target #1 (Top) 28=Right 3-Bank Drop Target #2 (Center) 29=Right 3-Bank Drop Target #3 (Bottom) 30=Upper Left Lane Rollover Wire 31=Right Side Ball Kicker 32=Outhole 33=Right Outlane 34=Left Outlane 35=Right Return Lane 36=Left Return Lane 37=Right Extra Ball Lane 38=Left Extra Ball Lane 39=10 Points Rebound [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Top 3-Bank 5X 1=Loop Bank, Red, Left 2=Kick Out Lane Special 3=Loop Bank, Red, Middle 4=Right 3-Bank Extra Ball 5=Loop Bank, Red, Right 6=Special Lane 50,000 7=5-Bank #4 8=Bonus 10,000 9=Bonus 50,000 10=Bonus 90,000 11=Bonus Multiplier 5X 12=High Score to Date 13=Extra Ball on Left Loop Spinner 15=Top 3-Bank 4X 16=Loop Bank, Yellow, Left 17=Bonus Collect Left 18=Loop Bank, Yellow, Middle 19=Right 3-Bank 15,000 20=Loop Bank, Yellow, Right 21=Extra Ball Lane 40,000 22=5-Bank #3 23=Bonus 20,000 24=Bonus 60,000 25=Bonus 100,000 26=Bonus Multiplier 4X 27=Spinner Lite Right 28=Extra Ball on Right Loop Spinner 30=Top 3-Bank 3X 31=Loop Bank, Blue, Left 32=Special Outlane Right 33=Loop Bank, Blue, Middle 34=Spinner Lite Left 35=Loop Bank, Blue, Right 36=Bonus Advance 30,000 to Game Over 37=5-Bank #2 38=Bonus 30,000 39=Bonus 70,000 40=Shoot Again (Playfield / Backglass) 41=Bonus Multiplier 3X 42=Game Over 43=Extra Ball, Left Inlane 45=Top 3-Bank 2X 46=Loop Bank, Amber, Left 47=Special Outlane Left 48=Loop Bank, Amber, Middle 49=Bonus Lane Collect 20,000 50=Loop Bank, Amber, Right 52=5-Bank #1 53=Bonus 40,000 54=Bonus 80,000 55=Extra Ball Stand-Up Target 56=Bonus Multiplier 2X 57=Tilt 58=Extra Ball, Right Inlane 59=Match [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4