# FA_Control naming file -- Flight 2000 (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 032 of SD image v098 ('SternFA SD - latest List.xlsx': Flight 2000 / Stern MPU-200 Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Flight_2000 # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Flight 2000 (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Top Left Slingshot 2=Top Right Slingshot 3=Bottom Left Slingshot 4=Bottom Right Slingshot 5=Top Thumper Bumper 6=Bottom Thumper Bumper 7=5-Bank Drop Target Reset 8=Trip #5 Drop Target 9=Ball Launcher 10=Outhole 11=Trip #4 Drop Target 12=Trip #3 Drop Target 13=Trip #1 Drop Target 14=Trip #2 Drop Target 15=3-Bank Drop Target Reset 16=Right Top Kicker 17=Coin Lockout 18=Flipper enabling relay 19=Left Top Kicker [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Coin Chute I (Left) 1=Coin Chute II (Center) 2=Coin Chute III (Right) 3=Spin Target (Left) 4=Spin Target (Right) 5=Credit Button 6=Tilt 7=Slam (3) 8=Left Top Slingshot 9=Right Top Slingshot 10=Bottom Left Slingshot 11=Bottom Right Slingshot 12=Top Thumper 13=Bottom Thumper 14=Left Kickout 15=Right kickout 16=Rollover Lane "B" 17=Rollover Lane "L" 18=Rollover Lane "A" 19=Rollover Lane "S" 20=Rollover Lane "T" 21=Rollover Lane "O" 22=Rollover Lane "F" 23=Rollover Lane "F" 24=Right Drop Target (Top) 25=Right Drop Target (Middle) 26=Right Drop Target (Bottom) 27=Drop Target #1 28=Drop Target #2 29=Drop Target #3 30=Drop Target #4 31=Drop Target #5 32=Outhole (Right) 33=Outhole (Center) 34=Outhole (Left) 35=Left Outlane 36=Right Outlane 37=Spot "BLAST" 38=Ball Lancher 39=Release Next Rocket [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Bonus 1,000 1=Bonus 5,000 2=Bonus 9,000 3=Bonus Multiplier 2X 4=BLASTOFF Rollover "F" (Bottom Left) 5=BLASTOFF Rollover "S" (Top) 6=BLASTOFF Left Lane "F" (second) 7=BLASTOFF Left Lane "S" 8=3-Bank Drop Targets 50,000 9=5-Bank Drop Target #2 10=Shoot Again (Playfield / Backglass) 11=Spinner Right 2,000 12=High Score to Date 13=Special Lane 14=Special Outlane Right 15=Bonus 2,000 16=Bonus 6,000 17=Bonus 10,000 18=Bonus Multiplier 3X 19=BLASTOFF Rollover "F" (Bottom Right) 20=BLASTOFF Rollover "A" (Top) 21=BLASTOFF Left Lane "F" (first) 22=BLASTOFF Left Lane "A" 23=Spinner Left 24=5-Bank Drop Target #3 25=Spinner Right 500 26=All Systems Go Top 27=Special Lane Top 28=All Systems Go Left 29=Special Outlane Left 30=Bonus 3,000 31=Bonus 7,000 32=Release Next Rocket 33=Bonus Multiplier 4X 34=BLASTOFF Rollover "O" (Top) 35=BLASTOFF Rollover "L" (Top) 36=BLASTOFF Left Lane "O" 37=BLASTOFF Left Lane "L" 38=Spot Blast 39=5-Bank Drop Target #4 40=Spinner Right 1,000 41=Second Stage Go Top 42=Game Over 43=Second Stage Go Left 45=Bonus 4,000 46=Bonus 8,000 47=Bonus Multiplier 1X 48=Bonus Multiplier 5X 49=BLASTOFF Rollover "T" (Top) 50=BLASTOFF Rollover "B" (Bottom Left) 51=BLASTOFF Left Lane "T" 52=BLASTOFF Left Lane "B" 53=5-Bank Drop Target #1 54=5-Bank Drop Target #5 55=Spinner Right 1,500 56=First Stage Go Top 57=Tilt 58=First Stage Go Left 59=Match [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4