# FA_Control naming file -- Catacomb (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 036 of SD image v098 ('SternFA SD - latest List.xlsx': Catacomb / Stern MPU-200 Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Catacomb # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Catacomb (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Top Thumper Bumper 2=Bottom Thumper Bumper 3=Top Slingshot 4=Left Slingshot 5=Right Slingshot 6=Knocker 7=Left Kickout Hole 8=Right Kickout Hole 9=Outhole Reflex 10=Turn Style (Ball Release) 11=Drop Target Bank Reset "A" 12=Drop Target Bank Reset "B" 13=Drop Target Bank Reset "D" 14=Drop Target Bank Reset "C" 18=Flipper enabling relay 19=Backbox Flipper [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Coin Chute I (Left) 1=Coin Chute II (Center) 2=Coin Chute III (Right) 3=Spinner 4=Spinner Lane Gate 5=Credit Button 6=Tilt 7=Left Flipper Button 8=Top Thumper Bumper 9=Bottom Thumper Bumper 10=Top Slingshot 11=Left Slingshot 12=Right Slingshot 13=Drop Target Set "A" (Right) 14=Drop Target Set "A" (Middle) 15=Drop Target Set "A" (Left) 16=Outhole Reflex 17=Left Outlane 18=Right Outlane 19=Left Return Lane 20=Right Return Lane 21=Drop Target Set "B" (Right) 22=Drop Target Set "B" (Middle) 23=Drop Target Set "B" (Left) 24=Spot 6 Rollover Wire 25=Spot 1 Rollover Wire 26=Spot 2 Stand-Up Target 27=Top Switch Rollover 28=Top Right Rollover Wire 29=Drop Target Set "C" (Right) 30=Drop Target Set "C" (Middle) 31=Drop Target Set "C" (Left) 32=Right Outhole (Closest to Lane) 33=Middle Outhole 34=Left Outhole 35=Left Kickout Hole 36=Right Kickout Hole 37=Drop Target Set "D" (Right) 38=Drop Target Set "D" (Middle) 39=Drop Target Set "D" (Left) [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Drop Target Bank "A" Lamp 2=Bonus Green 14 3=Drop Target Bank "A" Green 14 4=Bonus Green 3 5=Drop Target Bank "B" Green 3 6=Bonus Green 15 7=Drop Target Bank "C" Green 15 8=Bonus Green 2 9=Drop Target Bank "D" Green 2 10=Shoot Again (Playfield / Backglass) 11=Multiplier 5X 12=High Score to Date 13=Return Lane Left 14=Spinner 1000 Top 15=Drop Target Bank "B" Lamp 16=Spot 1 Lamp 17=Bonus Blue 9 18=Drop Target Bank "A" Blue 9 19=Bonus Blue 8 20=Drop Target Bank "B" Blue 8 21=Bonus Blue 12 22=Drop Target Bank "C" Blue 12 23=Bonus Blue 5 24=Drop Target Bank "D" Blue 5 25=Multiplier 2X 26=Spinner Lane Extra Ball 28=Return Lane Right 29=Spinner 1000 Middle 30=Drop Target Bank "C" Lamp 31=Spot 2 Lamp 32=Bonus Amber 1 33=Drop Target Bank "A" Amber 1 34=Bonus Amber 16 35=Drop Target Bank "B" Amber 16 36=Bonus Amber 4 37=Drop Target Bank "C" Amber 4 38=Bonus Amber 13 39=Drop Target Bank "D" Amber 13 40=Multiplier 3X 41=Spinner Lane Special 42=Game Over 43=Outlane Left 44=Spinner 1000 Bottom 45=Drop Target Bank "D" Lamp 46=Spot 6 Lamp 47=Bonus Red 6 48=Drop Target Bank "A" Red 6 49=Bonus Red 11 50=Drop Target Bank "B" Red 11 51=Bonus Red 7 52=Drop Target Bank "C" Red 7 53=Bonus Red 10 54=Drop Target Bank "D" Red 10 55=Multiplier 4X 56=Super Bonus 57=Tilt 58=Outlane Right 59=Match [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4