# FA_Control naming file -- Xenon on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 124 of SD image v098 ('SternFA SD - latest List.xlsx': XENON / Bally) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Xenon # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Xenon [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=4 Drop Target Reset 2=Drop Target #1 3=Drop Target #2 4=Drop Target #3 5=Drop Target #4 6=Knocker 7=Outhole Kicker 8=Ball Release 9=Side Saucer 10=Thumper Bumper Left 11=Thumper Bumper Right 12=Thumper Bumper Middle 13=Thumper Bumper Lower 14=Left Slingshot 15=Right Slingshot 16=Top Saucer 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=End of Tube Lane 1=Ball Release #1 2=Upper Side Target 3=Lower Side Target 4=Spinner 5=Credit Button 6=Tilt (3) 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 15=Slam (2) 16=Button #4 17=Button #3 18=Button #2 19=Button #1 20=Drop Target #4 21=Drop Target #3 22=Drop Target #2 23=Drop Target #1 24=Shooter Lane 25=30 Point Rebound (2) 26=Tube Entry Switch 27=Ball Release #2 28=Left Outlane 29=Left Flipper Feed Lane 30=Right Flipper Feed Lane 31=Right Outlane 32=Side Saucer 33=Top Saucer 34=Right Slingshot 35=Left Slingshot 36=Lower Thumper Bumper 37=Middle Thumper Bumper 38=RIght Thumper Bumper 39=Left Thumper Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 # 26 Lampen der Zusatzplatine fehlen: SternFA treibt nur die Hauptplatine. 1=Blue "X" 2=Blue "N" (second) 3=Amber "O" 4=Drop Target #4 & Top 4 5=Outlane Arrow Left 6=Side Saucer 5K 7=Side Saucer 25K 8=Side Saucer 50K 9=Tube Lights #5 10=Same Player Shoot Again (Back Box) 11=Top Saucer 1st X 12=Ball-in-Play (Back Box) 13=Tube Lights #1 14=Drop Targets Bonus Multiplier 2X 15=Drop Targets Special 16=Blue "E" 17=Amber "X" 18=Amber "N" (second) 19=Drop Target #3 & Top 3 20=Flipper Feed Arrow (Left Return Lane) 21=Side Saucer 10K 22=Side Saucer 30K 23=Side Target Arrow (upper) 24=Tube Entrance & End of Tube 25=Match (Back Box) 26=Top Saucer 2nd X 27=High Score to Date (Back Box) 28=Tube Lights #2 29=Drop Targets Bonus Multiplier 4X 30=Bonus Multiplier 2X 31=Blue "N" (first) 32=Amber "E" 33=Bonus 20K 34=Drop Target #2 & Top 2 35=Flipper Feed Arrow (Right Return Lane) 36=Side Saucer 15K 37=Side Saucer 35K 38=Drop Targets Arrow 39=Side Saucer Special 40=Same Player Shoot Again (Playfield) 41=Top Saucer 3rd X 42=Game Over (Back Box) 43=Tube Lights #3 44=Drop Targets 25K 45=Bonus Multiplier 4X 46=Blue "O" 47=Amber "N" (first) 48=Bonus 40K & Special 49=Drop Target #1 & Top 1 50=Outlane Arrow Right 51=Side Saucer 20K 52=Side Saucer 40K 53=Side Target Arrow (lower) 54=Spinner 55=Credit Indicator 56=Top Saucer Captive Ball 57=Tilt (Back Box) 58=Tube Lights #4 59=Drop Targets Extra Ball [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4