# FA_Control naming file -- Flash Gordon on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 125 of SD image v098 ('SternFA SD - latest List.xlsx': FLASHGORDON / Bally) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Flash_Gordon # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Flash Gordon [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=4 Drop Target Reset 2=3 Drop Target Reset 3=Inline Drop Target Reset 4=Saucer Kick Down 6=Knocker 7=Outhole Kicker 8=Saucer Kick Up 9=Single Drop Target Reset 10=Thumper Bumper Left 11=Thumper Bumper Right 12=Single Drop Target Pull Down 13=Thumper Bumper Top 14=Left Slingshot 15=Right Slingshot 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Left & Right Rollover Button (2) 1=Shooter Lane Rollover Button (3) 2=Top Single Drop Target 3=Shooter Lane Rollover 4=Drop Target 50 Point Rebound (2) 5=Credit Button 6=Tilt (3) 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 11=Lower Right Side Target 12=Right Flipper Feed Lane 13=Left Flipper Feed Lane 14=Upper Side Target 15=Slam (2) 16=4-Drop Target "A" (Bottom) 17=4-Drop Target "B" 18=4-Drop Target "C" 19=4-Drop Target "D" (Top) 20=Drop Target "1" (Top) 21=Drop Target "2" 22=Drop Target "3" (Bottom) 23=Top Target 24=Inline Drop Target (1st) 25=Inline Drop Target (2nd) 26=Inline Drop Target (3rd) 27=Inline Back Target 28=10 Point Rebound (2) 29=Saucer 30=Right Outlane 31=Left Outlane 32=Right Spinner 33=Left Spinner 34=Right Slingshot 35=Left Slingshot 36=Top Thumper Bumper 38=RIght Thumper Bumper 39=Left Thumper Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 # 17 Lampen der Zusatzplatine fehlen: SternFA treibt nur die Hauptplatine. 0=Mini Bonus 1K 1=Mini Bonus 5K 2=Mini Bonus 9K 3=Super Bonus 1K 4=Super Bonus 5K 5=Super Bonus 9K 6=Bonus Multiplier 2X 7=3-Drop Target Arrow #1 8=4-Drop Target "A" (Bottom) 9=Right Side Lower Target 10=Same Player Shoot Again (Back Box) 11=Saucer 10K 12=Ball-in-Play (Back Box) 13=Thumper Bumper (Top) 14=Outlane Special (Right) 15=Mini Bonus 2K 16=Mini Bonus 6K 17=Mini Bonus 10K 18=Super Bonus 2K 19=Super Bonus 6K 20=Super Bonus 10K 21=Bonus Multiplier 3X 22=3-Drop Target Arrow #2 23=4-Drop Target "B" 24=Flipper Feed Lane (Right Inlane) 25=Match (Back Box) 26=Saucer 20K 27=High Score to Date (Back Box) 28=Inline Drop Target Extra Ball 29=Outlane Special (Left) 30=Mini Bonus 3K 31=Mini Bonus 7K 32=Spinner Right 33=Super Bonus 3K 34=Super Bonus 7K 35=Mini Bonus 50K 36=Bonus Multiplier 4X 37=3-Drop Target Arrow #3 38=4-Drop Target "C" 39=Flipper Feed Lane (Left Inlane) 40=Same Player Shoot Again (Playfield) 41=Saucer Extra Ball 42=Game Over (Back Box) 43=Saucer 30K 44=Rollover Button Lower Top Right 45=Mini Bonus 4K 46=Mini Bonus 8K 47=Spinner Left 48=Super Bonus 4K 49=Super Bonus 8K 50=Super Bonus 100K 51=Bonus Multiplier 5X 52=3-Drop Target Bonus Multiplier 4X 53=4-Drop Target "D" (Top) 54=Right Side Upper Target 55=Credit Indicator 56=4-Drop Target Bonus Multiplier 5X 57=Tilt (Back Box) 58=Top Target Collect Bonus 59=Top Target Special [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4