# FA_Control naming file -- Eight Ball Deluxe on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 126 of SD image v098 ('SternFA SD - latest List.xlsx': 8BALLDELUXE / Bally) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Eight_Ball_Deluxe # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Eight Ball Deluxe [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Bottom Thumper Bumper 2=Right Thumper Bumper 3=Left Thumper Bumper 4=Left Slingshot 5=Right Slingshot 6=Knocker 7=Single Drop Target Reset 8=7 Drop Target Reset / Saucer 9=Drop Target 1, 9 / Outhole 10=Drop Target 2, 10 / 4 Drop Target Reset 11=Drop Target 3, 11 12=Drop Target 4, 12 13=Drop Target 5, 13 14=Drop Target 6, 14 15=Drop Target 7, 15 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Inline Drop Target 2X 1=Inline Drop Target 3X 2=Inline Drop Target 4X 3=Inline Drop Target 5X 4=Inline Back Target 5=Credit Button 6=Tilt (3) 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 11=Rollover "A" 12=Rollover "B" 13=Rollover "C" 14=Rollover "D" 15=Slam (2) 16=Drop Target 1, 9 17=Drop Target 2, 10 18=Drop Target 3, 11 19=Drop Target 4, 12 20=Drop Target 5, 13 21=Drop Target 6, 14 22=Drop Target 7, 15 23=30 Point Rebound (2) 24=Target "D" 25=Target "E" 26=Target "L" 27=Target "U" 28=Target "X" 29=Target "E" 30=Right Outlane 31=Left Outlane 32=Single Drop Target 33=Saucer 34=Rollover Button 35=Right Slingshot 36=Left Slingshot 37=Left Thumper Bumper 38=Right Thumper Bumper 39=Bottom Thumper Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 # 28 Lampen der Zusatzplatine fehlen: SternFA treibt nur die Hauptplatine. 0=Rack 1 1=Rack 5 2=Rack 9 3=Rack 13 4=Target 1 5=Target 5 6=Target 9 7=Target 13 8=Lane "A" 9=Lane Arrow "A" 10=Same Player Shoot Again (Back Box) 11=Bonus Multiplier 2X 12=Ball in Play (Back Box) 13=Deluxe "D" (Back Box) 14=Deluxe "X" (Back Box) 15=Rack 2 16=Rack 6 17=Rack 10 18=Rack 14 19=Target 2 20=Target 6 21=Target 10 22=Target 14 23=Lane "B" 24=Lane Arrow "B" 25=Match (Back Box) 26=Bonus Multiplier 3X 27=High Score to Date (Back Box) 28=Deluxe "E" (first) (Back Box) 29=Deluxe "E" (second) (Back Box) 30=Rack 3 31=Rack 7 32=Rack 11 33=Rack 15 34=Target 3 35=Target 7 36=Target 11 37=Target 15 38=Lane "C" 39=Outlane Right 40=Same Player Shoot Again (Playfield) 41=Bonus Multiplier 4X 42=Game Over (Back Box) 43=Deluxe "L" (Back Box) 44=Deluxe 50K 45=Rack 4 46=Rack 8 47=Rack 12 48=Solenoid Expander 49=Target 4 50=Saucer 8 Ball 51=Target 12 53=Lane "D" 54=Outlane Left 55=Credit Indicator 56=Bonus Multiplier 5X 57=Tilt (Back Box) 58=Deluxe "U" (Back Box) 59=Deluxe Special [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4