# FA_Control naming file -- The Six Million Dollar Man (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 154 of SD image v098 ('SternFA SD - latest List.xlsx': 6MILLIONMAN / Bally Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/The_Six_Million_Dollar_Man # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=The Six Million Dollar Man (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Down Post 6=Knocker 7=Outhole Kicker 8=Saucer 9=Left Thumper Bumper 10=Right Thumper Bumper 11=Bottom Thumper Bumper 12=Left Slingshot 13=Up Post 14=Right Slingshot 15=Drop Target Reset 16=Gate 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Drop Target E (Bottom) 1=Drop Target D 2=Drop Target C 3=Drop Target B 4=Drop Target A (Top) 5=Credit Button 6=Tilt (3) 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 13=Right Outlane 14=Left Outlane 15=Slam (2) 16=Top Right Lane 17=Top Left Lane 19=Right Spinner 20=Left Spinner 21=Left Bottom Target 22=Left Middle Target 23=Left Top Target 24=Down Post Rollover Buttons (2) 25=Drop Target Rebound & Top Rollover Button 26=Top Right Target 27=Top Left Target 28=Center Target 31=Saucer 34=Left & Right Flipper Feeder Lanes 35=Right Slingshot 36=Left Slingshot 37=Bottom Thumper Bumper 38=Right Thumper Bumper 39=Left Thumper Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Bonus 1K 1=Bonus 5K 2=Bonus 9K 3=Spinner #1 (Left & Right) 4=Spinner #5 (Left & Right) 5=Left Targets Bottom "0" 6=Top Lane "5" 7=Bionic Power Score, Right "0" 8=Bionic Power Score, "5" 9=Saucer 10K, Bonus Multiplier 5X 10=Same Player Shoot Again (Playfield) Same Player Shoot Again (Back Box) 11=Drop Target Spinners Lite 12=Ball-in-Play 13=1st Player Up 14=5th Player Up 15=Bonus 2K 16=Bonus 6K 17=Bonus 10K 18=Spinner #2 (Left & Right) 20=Left Targets Middle "0" 21=Outlane Special (Right) 22=Bionic Power Score, 3rd Left "0" 23=Spinner Right 1K When Lit 24=Saucer 5X, Bonus Multiplier 3X 25=Match 26=Drop Target Extra Ball 27=High Score to Date 28=2nd Player Up 29=6th Player Up 30=Bonus 3K 31=Bonus 7K 32=Bonus 20K 33=Spinner #3 (Left & Right) 34=Saucer 5K 35=Left Targets Top "0" 36=Outlane Special (Left) 37=Bionic Power Score, 2nd Left "0" 39=Saucer 3X, Bonus Multiplier 2X 41=Drop Target Special 42=Game Over 43=3rd Player Up 45=Bonus 4K 46=Bonus 8K 47=Saucer 3K 48=Spinner #4 (Left & Right) 49=Post Up (2 lamps) 50=Top Lane "0" 51=Bionic Power Score, Special 52=Bionic Power Score, Left "0" 53=Spinner Left 1K When Lit 54=Saucer 2X 55=Credit Indicator 57=Tilt 58=4th Player Up [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4