# FA_Control naming file -- Skateball (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 171 of SD image v098 ('SternFA SD - latest List.xlsx': SKATEBALL / Bally Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Skateball # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Skateball (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 2=Saucer 6=Knocker 7=Outhole Kicker 8=5 Drop Target Reset 9=3 Drop Target Reset (Top) 10=3 Drop Target Reset (Middle) 11=Thumper Bumper Left 12=Thumper Bumper Bottom 13=Thumper Bumper Right 14=Left Slingshot 15=Right Slingshot 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 1=Middle Drop Target (Right) 2=Middle Drop Target (Center) 3=Middle Drop Target (Left) 4=Saucer 5=Credit Button 6=Tilt (3) 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 12=#3 Lane 13=#2 Lane 14=#1 Lane 15=Slam (2) 16=Drop Target (3) & 30 Points (4) Rebounds 17="B" Lane 18="A" Lane 19=Drop Target "E" 20=Drop Target "T" 21=Drop Target "A" 22=Drop Target "K" 23=Drop Target "S" 25=Top Drop Target (Right) 26=Top Drop Target (Center) 27=Top Drop Target (Left) 29=Lower Rollover Button 30=Upper Rollover Button 31=Right Flipper Button 32=Spinner 33=Right Outlane Special 34=Left Outlane Special 35=Right Slingshot 36=Left Slingshot 37=Right Thumper Bumper 38=Bottom Thumper Bumper 39=Left Thumper Bumper [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 0=Bonus 1K 1=Bonus 5K 2=Bonus 9K 3=Drop Target E 4=Drop Target S 5=Bonus Multiplier 2X 6=Saucer 20K 7=Saucer Collect Bonus 8=1-2-3 Lane Special 9=Drop Target Top Right Arrow 10=Same Player Shoot Again (Back Box) 11=Right Out Special 12=Ball-in-Play (Back Box) 13=Left Out Special 14=Bonus Special 15=Bonus 2K 16=Bonus 6K 17=Bonus 10K 18=Drop Target T 19=Lane B 20=Bonus Multiplier 3X 21=Saucer 30K 22=Lane #3 23=Thumper Bumper Right 24=Drop Target Top Center Arrow 25=Match (Back Box) 26=Rollover Button, Lower 27=High Score to Date (Back Box) 28=Middle Drop Target 10K Center 29=Middle Drop Target 20K Right Arrow 30=Bonus 3K 31=Bonus 7K 32=Bonus 20K 33=Drop Target A 34=Lane A 35=Bonus Multiplier 4X 36=Saucer 50K 37=Lane #2 38=Thumper Bumper Bottom 39=Drop Target Top Left Arrow 40=Same Player Shoot Again (Playfield) 41=Rollover Button, Upper 42=Game Over (Back Box) 43=Middle Drop Target 100K 44=Middle Drop Target 10K Right 45=Bonus 4K 46=Bonus 8K 47=Bonus 40K 48=Drop Target K 49=Bonus 60K 50=Bonus Multiplier 5X 51=Saucer Extra Ball 52=Lane #1 53=Thumper Bumper Left 54=Spots X 55=Credit Indicator 56=Spinner 1K 57=Tilt (Back Box) 58=Middle Drop Target 10K Left 59=Middle Drop Target 20K Left Arrow [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4