# FA_Control naming file -- Mr. & Mrs. Pacman (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 183 of SD image v098 ('SternFA SD - latest List.xlsx': MR_MRSPACMAN / Bally Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Mr._%26_Mrs._Pacman # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Mr. & Mrs. Pacman (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 1=Top Left Saucer, Kick Left 2=Top Left Saucer, Kick Right 3=Right Saucer 6=Knocker 7=Outhole 8=Left 4-Bank Drop Target #1 9=Left Thumper Bumper / Left 4-Bank Drop Target #2 10=Right Thumper Bumper / Left 4-Bank Drop Target #3 11=Left Slingshot / Left 4-Bank Drop Target #4 12=Right Slingshot / Right 4-Bank Drop Target #1 13=Left 4-Bank Drop Taget Reset / Right 4-Bank Drop Target #2 14=Right 4-Bank Drop Target Reset / Right 4-Bank Drop Target #3 15=Top 3-Bank Drop Target Reset / Right 4-Bank Drop Target #4 16=Gate 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Left 4-Bank Drop Target #1 (Bottom) 1=Left 4-Bank Drop Target #2 2=Left 4-Bank Drop Target #3 3=Left 4-Bank Drop Target #4 (Top) 4=Outhole 5=Credit Button 6=Top Left Saucer 7=Right Saucer 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 11=Left Return & Right Outlane 12=Right Return Lane 13=Left Outlane 14=Tilt (3) 15=Slam (2) 16=Left Thumper Bumper 17=Right Thumper Bumper 18=Left Slingshot 19=Right Slingshot 20=Right Saucer Rollover Button 21=Top 3-Bank Drop Target #1 (Bottom) 22=Top 3-Bank Drop Target #2 23=Top 3-Bank Drop Target #3 (Top) 24=Right 4-Bank Drop Target #1 (Top) 25=Right 4-Bank Drop Target #2 26=Right 4-Bank Drop Target #3 27=Right 4-Bank Drop Target #4 (Bottom) 28=30 Point Rebound 29=Left & Right Wire Spinner 32=Left Flipper Cabinet Button 33=Back Target "M" 34=Back Target "A" 35=Back Target "N" 36=Right Flipper Cabinet Button 37=Back Target "P" 38=Back Target "A" 39=Back Target "C" [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 # 28 Lampen der Zusatzplatine fehlen: SternFA treibt nur die Hauptplatine. 0=Pac Maze Yellow #4 1=Pac Maze Yellow #8 2=Pac Maze Yellow #12 3=Pac Maze Yellow #16 4=Pac Maze Yellow #20 5=Pac Maze Yellow #24 6=Drop Target 3-Bank 20K 7=Pac Man Aggressive 8=Left & Right Lane 10K Arrow 9=Left & Right Lane Extra Ball 10=Same Player Shoot Again (Back Box) 11=Direction Arrow "UP" 12=Ball-in-Play (Back Box) 13=Pac-Man #1 14=Pac-Man #5 15=Pac Maze Yellow #3 16=Pac Maze Yellow #7 17=Pac Maze Yellow #11 18=Pac Maze Yellow #15 19=Pac Maze Yellow #19 20=Pac Maze Yellow #23 21=Drop Target 3-Bank 30K 22=Drop Target Left "P" 23=Left & Right Lane 20K Arrow 24=Right Saucer 10 Moves Arrow 25=Match (Back Box) 26=Direction Arrow "RIGHT" 27=High Score to Data (Back Box) 28=Pac-Man #2 29=Drop Target Right "M" 30=Pac Maze Yellow #2 31=Pac Maze Yellow #6 32=Pac Maze Yellow #10 33=Pac Maze Yellow #14 34=Pac Maze Yellow #18 35=Pac Maze Yellow #22 36=Drop Target 3-Bank Pac-Man 37=Drop Target Left "A" 38=Left & Right Lane 30K Arrow 39=Left & Right Saucer Maze Arrow 40=Same Player Shoot Again (Playfield) 41=Direction Arrow "DOWN" 42=Game Over (Back Box) 43=Pac-Man #3 44=Drop Target Right "A" 45=Pac Maze Yellow #1 46=Pac Maze Yellow #5 47=Pac Maze Yellow #9 48=Pac Maze Yellow #13 49=Pac Maze Yellow #17 50=Pac Maze Yellow #21 51=Pac Maze Yellow #25 52=Drop Target Left "C" 53=Left & Right Lane 40K Arrow 54=Left Gate Arrow 55=Credit Indicator 56=Direction Arrow "LEFT" 57=Tilt (Back Box) 58=Pac-Man #4 59=Drop Target Right "N" [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4