# FA_Control naming file -- Spy Hunter (Freeplay) on SternFA # # ERZEUGT von names/tools/gen_sternfa_names.py -- nicht von Hand aendern. # SternFA slot 189 of SD image v098 ('SternFA SD - latest List.xlsx': SPYHUNTER / Bally Freeplay) # # Namen: PinWiki https://www.pinwiki.com/wiki/index.php/Spy_Hunter # Umrechnung: Schaltplaene AS-2518-23 (Lampen) und AS-2518-16 (Spulen), s. Generator. # PinWiki 'Sol. No' ist KEINE Spulennummer -- gelesen wird die Treiberspalte Qn. # See names/example.cfg for the format. Kein Kommentar hinter dem Wert. [game] name=Spy Hunter (Freeplay) [coils] # FA-Nummer = Treiber Qn laut AS-2518-16 (1..15 momentan, 16..19 dauernd) 10=Saucer 11=Drop Target Reset 12=Thumper Bumper 13=Left Slingshot 14=Outhole 15=Knocker 16=Gate 17=Coin Lockout 18=Flipper enabling relay [switches] # FA-Nummer = Strobe * 8 + Return = Handbuch-/PinWiki-Nummer - 1 0=Rebound 1="Missile" Rollover Button (Left) 2="Missile" Rollover Button (Center) 3="Missile" Rollover Button (Right) 4=Saucer 5=Credit Button 6=Spinner 7=Outhole 8=Coin Chute III (Right) 9=Coin Chute I (Left) 10=Coin Chute II (Middle) 11=Lane Change (Cabinet) 12=Left Slingshot 13=Thumper Bumper 14=Tilt (3) 15=Slam (2) 16=Drop Target #1 (Left) 17=Drop Target #2 18=Drop Target #3 19=Drop Target #4 (Right) 20=SHOT "S" 21=SHOT "H" 22=SHOT "O" 23=SHOT "T" 24=Outlane & Return Lane 25=Top Target "A" 26=Top Target "G" 27=Top Target "E" 28=Top Target "N" 29=Top Target "T" 30=Top Target "G" 31=Top Target "K" 32=Shooter Lane 33="SMOKE" Rollover Button (Left) 34="SMOKE" Rollover Button (Middle) 35="SMOKE" Rollover Button (Right) 36=Boob-Ball Target 37="OIL" Rollover Button (Left) 38="OIL" Rollover Button (Middle) 39="OIL" Rollover Button (Right) [lamps] # FA-Nummer = Adresse + 15 * Datenbit (U1..U4) laut AS-2518-23 # 12 Lampen der Zusatzplatine fehlen: SternFA treibt nur die Hauptplatine. 0=Weapons 90K 1=Weapons Special 2=Weapons Special 3=Outhole 2X 4=Skill 10K 5=Weapons Extra Ball 6=Agent GK "N" 7=Spinner Match 25K 8=Spinner Match 125K 9=Agent Bonus 70K 10=Shoot Again (Playfield & Back Box) 11=SLOT "S" 12=Ball-in-Play (Back Box) 13=Drop Target Bonus 10K 14=Drop Target Bonus 50K 15=Missile Left 16=OIL Left 17=SMOKE Left 18=Outhole 3X 19=Skill 25K 20=Agent GK "A" 21=Agent GK "T" 22=Spinner Match 50K 23=Spinner Match 150K 24=Agent Bonus 140K 25=Match (Back Box) 26=SLOT "L" 27=High Score to Date (Back Box) 28=Drop Target Bonus 20K 29=Drop Target Bonus 60K 30=Missile Middle 31=OIL Middle 32=SMOKE Middle 33=Outhole 4X 34=Skill 50K 35=Agent GK "G" (first G) 36=Agent GK "G" ("second G) 37=Spinner Match 75K 38=Spinner Match 200K 39=Agent Bonus Special 40=Boop-Ball Arrow 41=SLOT "O" 42=Game Over (Back Box) 43=Drop Target Bonus 30K 44=Drop Target Bonus 70K 45=Missile Right 46=OIL Right 47=SMOKE Right 48=Outhole 5X 49=Spinner 1K 50=Agent GK "E" 51=Agent GK "K" 52=Spinner Match 100K 53=Spinner Match Special 54=G.I. Control 55=Credit Indicator 56=SLOT "T" 57=Tilt (Back Box) 58=Drop Target Bonus 40K 59=Drop Target Bonus Special [displays] # LISY-Konvention: 0 = Status/Credit, 1..4 = Spieler 1..4. 0=Credits / Ball 1=Player 1 2=Player 2 3=Player 3 4=Player 4